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    Inequality of education resources and it needs creativity and indigenous actions.
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    posted in Community Challenge read more
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    • The type of device matters—some are associated with worse student outcomes.
    • Geography matters—technology is associated with higher student outcomes in the United States than in other regions.
    • Who is using the technology matters—technology in the hands of teachers is associated with higher scores than technology in the hands of students.
    • Intensity matters—students who use technology intensely or not at all perform better than those with moderate use.
    • A school system’s current performance level matters—in lower-performing school systems, technology is associated with worse results.
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    posted in Technology Resources read more
  • t204030 t204030

    Poor rural primary schools in West China are generally facing the problems of shortage of teachers which virtual learning might help
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    posted in Regional Updates read more
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    This handbook describes several implemented flexible online learning strategies in China during the COVID-19 outbreak, namely
    (a) infrastructure
    (b) learning tools
    (c) learning resources
    (d) teaching and learning methods
    (e) services for teachers and students, and
    (f) cooperation between enterprise, government, and schools
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    posted in Regional Updates read more
  • t204030 t204030

    In Education category
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    Omni Smart Education in Taipei
    Taipei Government
    Taipei, Taiwan
    Taipei City Government (TCG) is actively developing smart education to put iCampus into practice. iCampus aims to bring up the self-learning capability of students, encourage teachers to apply innovative teaching, and increase the interaction between teachers and parents by utilizing technologies. The 4 missions of iCampus are: 1) Build smart Internet in campus, 2) establish smart future classroom, 3) create digital learning platform, and 4) implement mobile smart learning. Through these missions, TCG aims to integrate diverse services into education and provide omni smart education to teachers, parents and students. TCG is also actively developing smart education to put CooC Cloud.There are currently 6 colleges and universities offering 35 university experience courses, and 13 high schools in 3 counties and cities sharing 12 online courses. It is expected that in 109, 39 high schools across 11 counties and cities will share 25 diversified elective courses. Additionally, starting from 2019, TCG is establishing parent-teacher-student integration platform to provide diverse and customized educational services through cloud data and information integration.

    Wenchang Smart Education Initiative
    Wenchang Government
    Wenchang, Hainan Province, China
    With the acceleration of the "Hai Chengwen" integration process, Wenchang's industrial development has increased rapidly, and infrastructure facilities have been accelerated and improved. The city is moving towards building a smart high-tech space city. The project started the smart education project to build a central integrated education center with 6 platforms upon "Cloud + End" solution design. "One center" refers to the Education Operation Support Center which connects the upstreams and downstreams; "End" refers to the construction of applied environment for smart schools and covers all the endpoints of over ~200 schools in Wenchang city. The project will form a new model for smart education in Wenchang city and build a new education trend of "everyone learn, everywhere learn, and always learn". The construction of Wenchang City Education Cloud is a leap in the level of education in Wenchang City, which not only improves the provincial education informatization and balanced development of education, but also greatly improves the level of Wenchang education to reach domestic and international advanced level.

    posted in Government Updates read more
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    Online courses in Taiwan, especially focusing on the basic skills of programming (unfortunately, most courses offered only in Mandarin
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    posted in Regional Updates read more
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    A clean and interesting interface to support the instructors in any virtual class. Small gadgets, such as timer, random draw, whiteboard drawing, provided to create interesting atmosphere in virtual classes.
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    posted in Instructor Support read more
  • t204030 t204030

    One Laptop Per Child: Vision vs. Reality

    Lessons learned

    • Diffusing a new innovation requires understanding the local environment.
    • Innovative technology can be disruptive and trigger a backlash from incumbents.
    • Innovative information technologies do not stand alone.
    • Understand the true costs and risks, as well as benefits, of innovation.
    • Adopting organizations need to develop internal capabilities and set priorities.

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    posted in Technology Resources read more
  • t204030 t204030

    Business schools are using Hackathon approach to fight COVID-19

    posted in COIL/VE + International Education read more
  • t204030 t204030

    Reflecting on the 2~3 weeks of conducting classes online via ZOOM. Besides points that teachers might spend more time to prepare online class, efforts of switching different screens/ devices (PC/whiteboard ps. still not handy to use), I found:

    • Class Interaction: similar to on-site class, it is often good to engage with students through group discussion or taking poll. For example, in virtual environment, students can be more able to think & decide to vote independently without influenced by others. However, he/she might choose not to voice out any opinion. In group discussion, some design of group work may be difficult to realize in virtual environment. For example, it is required to have real-time collaboration/discussion among different groups.
    • Learner engagement / behaviors: in virtual environment, learners might be distracted by many other stuff unless a proper environment for connection & learning can be guaranteed. More importantly, in one class of presentation skills, I might miss out many details needed for students (e.g., gesture) to deliver a presentation in virtual environment.

    posted in General Discussion read more